Skip to main content

Trapper

The Trapper subclass is different from other subclasses in that it's less categorically similar to any other main class or subclass in its abilities. Trappers' are primarily based in the trapping of animals, either alive or dead and they get several abilities to facilitate this. First, in order to make their job as Trappers simpler, they gain permanent pass without trace, so they will leave no tracks. They also gain camouflage so that they might hide and sneak through nature areas without their prey noticing them. They gain domesticate, which allows them to tame wild things of the world to become pets for the trapper. A unique ability for trappers is their ability to pick up and carry mobs around with the 'carry' command, as others can carry around other players. Trappers also gain the use of the 'animaltrap' ability, which will trap and skin animals immediately, giving trappers animal pelts that they can pawn for money.

Skills and Spells

These abilities are granted through this subclass after subclasses become available at character level 100. Because of how subclass abilities are coded, some may appear as level 1 in-game.

Animaltrap Skill
Camouflage Skill
Domesticate Skill
Flush Skill
Lasso Skill
Net Skill