Healer
The Healer subclass is a subclass that will add much in the way of healing abilities to your character. Those who choose to be healers will find themselves able to heal a wide variety of injuries and ailments. Healers gain Herbalism, mostly for the ability to make poultices, and the apply skill for applying poultices when needed. They also gain several healing spells, including cure blindness, cure poison, and cure disease. They also gain the more powerful heal light and heal serious spells for healing injuries of their patients, as well as a refresh spell for restoring the stamina of those too tired to go on by themselves. If your group of adventurers cannot find a full cleric to go along for healing purposes, then a Healer makes a very good replacement.
Skills and Spells
These abilities are granted through this subclass after subclasses become available at character level 100. Because of how subclass abilities are coded, some may appear as level 1 in-game.
Apply
Skill
Cure blindness
Spell
Cure disease
Spell
Cure poison
Spell
Diagnose
Skill
Forage
Skill
Heal light
Spell
Heal serious
Spell
Herbalism
Skill
Refresh
Spell