At a Glance
Shapeshifters who can look like anyone
Subraces
None
Physical Characteristics
- Height
- 3'-8''
- Weight
- 40-300lbs
- Skin Type
- Skin
- Skin Color
- Grey or White
- Eye Type
- Pupiless
- Eye Color
- Colorless
- Hair Type
- None
- Hair Color
- None
- Physical Extras
- none
- Lifespan
- Ave 300; Max 400
- Language
- Thrucaint
- Breeding
- Asexual
Base Statistics
- STR
- 0
- DEX
- 0
- CON
- 0
- INT
- 1
- WIS
- 0
- CHA
- 1
- LUCK
- 0
- BASE HP
- 500
RP Skills and Abilities
Shapeshift, Swap Gender
General Description and Biology
The Agathru, more commonly known as Changelings, as shapeshifters. In their natural form, they have few distinct features with white or grey skin, no hair and colorless eyes. They look monotone in color. They have no nose, no lips, no ears and rounder heads. They are tall, lithe with long willowy limbs in their natural form- which they very rarely are. contrary to popular belief, they are not made of fluid like the Limusi. Their skin, bodies and bones can shift into new shapes, and while they cannot change their mass, they can distribute it in various ways- changing their density to mask their size when needed. They have no bones as traditionally thought, instead they are made almost exclusively of muscle and small bladder sacks that hold them into shape. To reproduce, two or more Agathru meld into one and break off part of themselves to create a new life that is a blend of all of them. They can replenish their mass through eating and food. Their diet is unique- they are cannot consume salt without devastating consequences. While they can tolerate small amounts with only minor digestive distress (usually laying them low for a day), large amounts of salt can kill them if ingested. As such, many of them tend to have a sweet tooth and be vegetarians. They can touch salt, but prefer not to do so often, given their inability to digest it without suffering and most don't want to accidentally consume any.
Like a chameleon, they can change their coloring. Their shapeshifting is more magical than physical, but their biology makes it easier so it doesn't cause them harm. They can create any facial features, hair, coloring or adjust their size based on the mass. They can look like anyone, but struggle to shapeshift into non-humanoids; though rarely some of the older changelings can. They cannot transform into inanimate objects.
Like a chameleon, they can change their coloring. Their shapeshifting is more magical than physical, but their biology makes it easier so it doesn't cause them harm. They can create any facial features, hair, coloring or adjust their size based on the mass. They can look like anyone, but struggle to shapeshift into non-humanoids; though rarely some of the older changelings can. They cannot transform into inanimate objects.
Basic Personality
Variable. They are Social Chameleons.
Origin and Lore
The Agathru believe they are the first race, the one that all other races sprung from. It is unclear if this is true or not. They have often been painted as villains in society due to the fact that they can change their form to suit needs, discarding faces as they need to. There are also rumors that they have been used to displace rulers by stealing their face. For a long time, they were hunted and killed for being what they are, causing them to be very secretive of their identities.
Naming Conventions
The Agathru have a true name, based usually on the names of the changelings that blended to create them, taking a syllable from each of their names. Often times, this is not the name their share with others.
Preferred Habitat
They can live anywhere, but prefer to be away from the salty sea.
Society Structure
They blend into any society. The Agathru tend to keep tabs on others like them for breeding purposes. Familial bonds are very important to them, shown in how they take part of the name of their progenitors, passing along these names with every subsequent generation. Agathru are considered children until they reach their first two decades where one or multiple of their parents stay with them to teach them how to control their abilities. These family units are known to them as they tend to 'resonate' with those who are from the same line.
Special Notes
The Agathru are used as storyteller/DM as well as playable characters. The
following information is needed for the Immrequest for a DM/Storyteller
role.
1. Is this Character for a Story Teller or to Play an Agathru?
2. If Storyteller, please send an immreq with goals for Globals so we can
set up the character for you.
following information is needed for the Immrequest for a DM/Storyteller
role.
1. Is this Character for a Story Teller or to Play an Agathru?
2. If Storyteller, please send an immreq with goals for Globals so we can
set up the character for you.
Skills and Spells
Level 4
Scan
Skill
Level 6
Retreat
Skill
Level 8
Fast healing
Skill