Druid
At a Glance
The Druid is a nature-based spellcaster who draws power from the natural world. They command the elements, speak with animals, and wield magic that manipulates plants and weather. Their abilities focus on harmony with the environment, allowing them to heal, summon natural forces, or shape the terrain. They act as guardians of the wild, balancing its destructive and restorative powers.
RP Combat
The following spells may be used as cantrips and do not apply to the 3 times a day maximum usage of spells: fresh water, sense poison, light withering, light bonding
General Character Abilities
Languages and abilities shared across classes are listed separately from this class's normal progression.
Class Skills and Spells
Level 1
Bow
Skill
Dagger
Skill
Familiar
Skill
Flail
Skill
Herbalism
Skill
Light withering
Spell
Mace
Skill
Pounce
Skill
Sickle
Skill
Staff
Skill
Vanish
Skill
Whip
Skill
Level 2
Light bonding
Spell
Owls
Unknown
Pick lock
Skill
Level 4
Feast
Spell
Fresh water
Spell
Level 5
Apply
Skill
Brew
Skill
Flowing water
Spell
Meditation
Skill
Level 7
Diagnose
Skill
Mana focusing
Skill
Level 9
Blowgun
Skill
Eyes of the nature
Spell
Light
Spell
Sense poison
Spell
Level 10
Channel
Skill
Hide
Skill
Merciless thirst
Spell
Resist poison
Spell
Level 11
Faerie fire
Spell
Level 12
Animal training
Skill
Domesticate
Skill
Hypnotism
Spell
Owl wisdom
Spell
Phoenix senses
Spell
Resist fire
Spell
Strength of body
Spell
Strength of mind
Spell
Level 13
Black death
Spell
Resist cold
Spell
Level 14
Kick
Skill
Resist lightning
Spell
Level 15
Alcohol purge
Spell
Otterlungs
Spell
Resist acid
Spell
Level 17
Wings of the eagle
Spell
Level 18
Eyes of the cat
Spell
Level 20
Merciless hunger
Spell
Spidergrip
Spell
Starfall
Spell
Level 22
Wind shield
Spell
Level 23
Barkskin
Spell
Level 25
Cat sense
Spell
Eagle essence
Spell
Faerie fog
Spell
Healing surge
Spell
Withering
Spell
Wolf sense
Spell
Wrath of the skies
Spell
Level 26
Pass without trace
Spell
Pine needles
Spell
Poison antidote
Spell
Level 27
Parry
Skill
Level 30
Snake bite
Spell
Weather mastery
Spell
Level 31
Create rose
Spell
Vitality drain
Spell
Level 32
Naturespeak
Spell
Object trail
Spell
Purify body
Spell
Level 33
Bonding
Spell
Flying thorns
Spell
Level 34
Call creature
Spell
Mind shatter
Spell
Level 35
Bubble of silence
Spell
Enhanced damage
Skill
Snake essence
Spell
Level 37
Revigorate
Spell
Level 38
Imbue with fire
Spell
Level 40
Nature shield
Spell
Level 42
Heavy withering
Spell
Poison rain
Spell
Level 45
Closed eyes
Spell
Level 46
Heavy bonding
Spell
Level 47
Stone skin
Spell
Level 48
Imbue with ice
Spell
Remove spells
Spell
Level 49
Star eyes
Spell
Level 50
Destroy living
Spell
Earthwalk
Spell
Wolf vision
Spell
Level 52
Create bouquet
Spell
Scirocco
Spell
Level 55
Scorpion claw
Spell
Level 58
Earthquake
Spell
Imbue with lightning
Spell
Level 60
Camouflage
Skill
Sunfire
Spell
Thorny feet
Spell
Level 62
Flamestorm
Spell
Level 65
Cloudburst
Spell
Strength of the land
Spell
Strip spells
Spell
Level 69
Resist magic
Spell
Level 70
Restore life
Spell
Level 75
Bears claw
Spell
Level 80
Coming storm
Spell
Level 90
Lion roar
Spell
Advanced Progression
Subclasses
Subclasses associated with this class become available at character level 100.
Naturalist
The Naturalist subclass is for druids who have come to believe that nature is the only answer to all things. They believe whole-heartedly in nature's ability to overcome any obstacle or situation, any hardship. Their main focus tends to be of a more healing nature, as they've learned that a primary similarity to all hardships is often injury, and that if one could simply overcome injuries and carry on, that strength and nature will ultimately always prevail. They are also the ones who most often label things as unnatural, often using the word in a negative light, even adhering it to things that others do not. Other magics for example, arcane and divine magics that are not natural in nature are often seen by them as unnatural and distasteful things, and they are able to do away with such enchantments if they so choose.
Protector
The Druid Protector is one who has devoted themselves to Nature and using all within their power in this endeavor. They train both mind and body so that they may become a Protector of Nature and all they care for.
Spiritualist
The Spirits of Nature are what was used to create and maintain the realm. What some call the weave is actually the way a thin line connects every spirit of nature to Nature herself, each being a part of her that she has sent out and into the realm. There are several kinds of spirits, though each is as important as the next. For Spiritualists, it is their Guardian spirits that might choose to aid them.
Stormcaller
Remort Tier 1
Tier 1 remort paths associated with this class.
Cathbad
A warrior-druid, the Cathbad calls upon the raw, violent power of nature to augment their own physical combat. They enter battle with spells that bolster their strength, toughness, and attacks, effectively merging with the fury of the natural world to become a formidable melee force.
Witch
The Witch specializes in herbalism, brewing potent potions, and healing. They often employ a familiar as an aid and focus on a wide array of debuff spells to weaken and hinder their enemies through natural means.