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At a Glance

The Monk is a master of hand-to-hand combat who does not wield conventional weapons. They train their body and spirit to become a living weapon, striking with incredible speed and precision. Through disciplined practice, they develop heightened reflexes, resilience, and control over their own life energy, or ki. They are agile, focused warriors who rely on skill over steel.

RP Combat

- May make a dex check versus damage roll, if greater, they may reduce the damage taken by 1d4 prior to applying IRV.
- Once per round they may try to evade an attack by rolling a reflex save versus the attack roll. (This may be used after Advanced Dodge)
- When striking an opponent, a Monk's STRENGTH bonus bypasses IRV on a hit. [Roll hit damage, subtract RP STRENGTH modifier from total, apply that directly, then apply the rest of the damage to the proper IRV]

General Character Abilities

Languages and abilities shared across classes are listed separately from this class's normal progression.

Class Skills and Spells

Level 1

Bash Skill
Enhanced damage Skill
Flamingsphere Skill
Rescue Skill
Vanish Skill

Level 2

Dirt kicking Skill

Level 3

Kick Skill

Level 6

Retreat Skill

Level 10

Disarm Skill
Pick lock Skill

Level 11

Hide Skill
Palmstrike Skill

Level 12

Third attack Skill

Level 15

Trip Skill

Level 16

Precision Skill

Level 17

Ultra damage Skill

Level 20

Ironpalm Skill

Level 22

Self sustenance Skill

Level 23

Quad attack Skill

Level 27

Counter Skill

Level 28

Hammerstrike Skill

Level 29

Domesticate Skill

Level 30

Sinuous form Skill

Level 31

Animal training Skill

Level 35

Advanced dodge Skill
Flurry Skill

Level 40

Dual wield Unknown
Razorstrike Skill

Level 45

Ironhide Skill

Level 50

Frogstep Skill

Level 60

Diamond soul Skill

Level 70

Zen Skill

Level 80

Powertransfer Skill

Level 100

Follow through Skill

Advanced Progression