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At a Glance

The Warrior is a generic fighter type who masters the use of arms and armor. They rely on strength, endurance, and combat training to prevail in battle. Their skills are straightforward and powerful, focusing on dealing damage and surviving enemy attacks through sheer toughness. They form the durable, reliable core of any martial group.

RP Combat

They gain 1 extra standard melee attack per round.
- With a two-handed weapon, they may use damroll x 1.5 and roll on the weapon affect table.

General Character Abilities

Languages and abilities shared across classes are listed separately from this class's normal progression.

Class Skills and Spells

Level 1

Axe Skill
Bash Skill
Dagger Skill
Enhanced damage Skill
Flail Skill
Flamingsphere Skill
Mace Skill
Parry Skill
Polearm Skill
Pounce Skill
Rescue Skill
Shield block Skill
Sickle Skill
Spear Skill
Staff Skill
Sword Skill
Vanish Skill
Whip Skill

Level 3

Kick Skill

Level 5

Dual wield Unknown

Level 7

Bow Skill
Retreat Skill

Level 8

Dirt kicking Skill

Level 11

Disarm Skill

Level 12

Hide Skill
Third attack Skill

Level 14

Crossbow Skill

Level 15

Trip Skill

Level 18

Berserk Skill

Level 20

Cleave Skill

Level 22

Sharpen Skill

Level 29

Domesticate Skill

Level 30

Powerfocus Skill
Powertransfer Skill
Quad attack Skill
Sweep Skill

Level 31

Animal training Skill

Level 35

Trample Skill

Level 40

Shieldbash Skill

Level 45

Whirlwind Skill

Level 50

Axe specialization Skill
Dagger specialization Skill
Flail specialization Skill
Mace specialization Skill
Polearm specialization Skill
Sickle specialization Skill
Spear specialization Skill
Staff specialization Skill
Sword specialization Skill
Whip specialization Skill

Level 55

Pick lock Skill

Level 60

Warcry Skill

Level 65

Bladestorm Skill

Level 70

Fifth attack Skill

Level 75

Ultra damage Skill

Advanced Progression

Subclasses

Subclasses associated with this class become available at character level 100.

Barbarian
The barbarian subclass allows warriors to be trained in skills that are more closely tied to nature than their more traditional and civilized warrior counterparts. Typically residing outside the bounds of formally established civilizations, barbarians are fierce warriors, guided by instinct and tradition rather than structured laws or societal norms. Their existence is interwoven with the wilderness, relying on foraging, hunting, and sometimes nomadic practices to survive. They have a spirit of freedom and resilience, embodying untamed vitality and a primal way of life, contrasting sharply with the complexities of more developed societies.
Berserker
The berserker warrior embodies primal fury and unyielding ferocity, a relentless force of destruction on the battlefield. Each swing of their weapon is driven by an unbridled rage, as they revel in the visceral thrill of carnage and the intoxicating scent of blood. Battle and pain fuels them as they lose themselves in the fight itself.
Knight
A Knight is a honed warrior. Trained in being the elite in combat. They are masters of weaponry, armor and strategic thinking. Understanding weaknesses, but also knowing that they must uphold the honor of their charge. Beyond mere martial prowess, a knight is expected to uphold justice, show mercy to the weak, and demonstrate noble behavior in both battle and daily life. The archetype of the knight has come to symbolize not just physical strength, but also moral integrity and a commitment to serving a greater good, serving as a role model in the context of a turbulent feudal society.